Emmett's Dax the Red Knight

Emmett’s Dax the Red Knight

  • Armor Class 15
  • Hit Points 5
  • Speed 5
  • Attack Power Longsword Cleave 3d6+1
    • Damage Deals 1 point of greatsword damage.
    • Special Power: Charge
      • If you are not next to a monster at the start of your turn, and there is a monster within 7 squares of you, move up to it and attack (+2 bonus to your attack power roll).
    • Critical Hit: On a roll of three sixes, roll 1d6 for the amount of damage you do
    • Critical Fail: On a roll of three ones, you fall down.

This is Dax Knight

He fights blue knights and dragons.

He wants to learn to turn into a dragon.

First, he wants to learn to be a knight. So he starts at the Knight Elementary.